

Whether this will be realised strongly depends on game success and player needs.” This would basically double the amount of work on our side for each supported species. This needs to be carefully considered though, as to the large amount of work involved in this and the performance impacts it will have. We might be able to make each fish unique in shape and texture, even fish from the same species. Even if this is not possible in real life, this is an option users can enjoy on their PC. Depending on the player responses, there will either be more game-like or more simulation-like additions. There might be a simulation of water currents inside tanks. An improved light configuration was added with the first update. “We will certainly add more species, decorations, and aquarium types.
Virtual aquarium pc full version#
How is the full version planned to differ from the Early Access version? Considering about one year is the best guess we can give as of now.” “As we are not certain what in-game aspects our audience is actually looking for, this is hard to project. In this case, do players actually prefer to simply build beautiful tanks without worrying about, e.g., water parameters and water chemistry? Or is it a more realistic approach, simulating various real-life aspects of a fish tank, what is wanted by the community?”Īpproximately how long will this game be in Early Access? It might also be the case that the "creative mode" available now is all what the audience is waiting for and traditional game elements are not needed at all.

Is it a game like our Fish Farm series for mobiles? Is it another kind of game, for example, involving elements of strategy or tycoon games, etc? “We want to find out what kind of final product the majority of our players is looking for:
